Tuesday, October 13, 2009
Documentary on this year's event
Sarah Morean did a documentary about this year's Minneapolis 24-hour comic day event. The 13-minute movie is posted over at the Daily Cross Hatch. It features a nice overview of the 24-hour comic day phenomenon -- along with interviews of Brett Von Schlosser, Abby Lehrke, Tim Sievert, Danno Klonoski, Jesse Gillespie, Carlos Merino and Zachary Garrett.
Monday, October 12, 2009
Zachary Garrett's 24-hour comic
Tuesday, October 6, 2009
Jesse Gillespie's 24-hour comic
Monday, October 5, 2009
Daniel Olson's 24-hour comic is posted
Finished 24-hour comics online
Sunday, October 4, 2009
The end
The group, 10 a.m., Sunday, Oct. 4
Cocktail Hour
Hour after hour
Saturday, October 3, 2009
All done
R.D.
Diana G. here
I started off with a talking cigarette lighter trying to pick up a duck. By page 14, a large man has just snapped a kitchen knife in half with his bare hands. It will make sense by page 24.
Back to page 15!
the worst part of comic making
Hour Six - One Fourth of the way through!
Hey all, this is Dan Olson (not Danno Klonowski or Dan Murphy). Just checking in with all of you out there that MAY be reading this blog. I know I talked about it enough on Facebook over the last couple of days.
So, far with only six hours in I'm done pencilling and writing the 24 pages. I'm working on inking and lettering pages three and four. I went about doing the whole project a bit different this year. First, I'm writing and penciling everything up front. This should prevent writers block and not being able to figure out layouts in the wee hours of the morning. I'm working smaller, which is a time saver. I'm working at 5.5 x 8.5, which is what the printed comic will be. Also, I'm working on graph paper, which means I don't need to deal with a ruler. The graph paper is 11 x 17, so i am doing two pages per sheet. I know that I could do four per page, but I just feel like being wasteful, OKAY?
If all goes well, I should be done around 3 or 4 AM. However that is a pipe dream. In reality I will probably be done somewhere around 6 or 7 AM.
Anyway, I'm starting to bore myself and probably you as well. I'm going to get back to the comic now. I'll check in later to tell you how things are going.
But anyway. It's about now where your body starts letting you know it would rather do something else for a while. Your ears ache from headphones, your butt aches from the chairs, your head hurts from thinking and worrying and making and all that. And then you realize how much you are already kind of sore and you think, 'Oh god. I still have 19 more hours.' (again, the math may be wrong there.)
But it's all good, we are still rolling. See you at the end.
-Ilon
I'm pencilling all the pages before I letter or ink.
Usually about this time (4 hours in) I'm done.
Right now I'm up to page 19, so a little behind.
I'm also stuck plot-wise, so I think its going to devolve into 5 pages of fighting to round it out.
Oh well...at least it won't end in an atomic explosion this time.
....or WILL it?!?!
Hour Three!
I think I'm going to walk around for a while.
Ryan Dow
Wet Paint mini-store
My name is vernon mahoney
This is a report from hour 1.75.
2 hours...
Friday, October 2, 2009
Thursday, October 1, 2009
Moblogging Test!
There will be blogging from your phone at the 24 hour comic event! If you have email or SMS on your phone, you can send text and photos to this blog fom the event. Details on the day. See you there!
Oh, and this is a photo of our studio.
Zander
Thursday, September 24, 2009
A couple of good questions
Question:
Jessaroo, September 23rd, 2009, 8:58 am
This year is going to ROCK!!!!!!!!!!!!!!!!!!!!!!! How cool would it be if there was another zombie run during the night? Outside, I mean– not the immnient indoor one where we’ll be. Will we be blogging again, too? That was fun.
Answer:
David Steinlicht, September 23rd, 2009, 11:56 am
I think we’ll be doing the do-it-yourself, group-blog thing we did last year. That worked out pretty well. A computer set up for participants to share their thoughts. I’ll try to take a beginning, middle and ending picture this year again, too.
Question:
joecombs, September 24th, 2009, 5:35 am
does anyone know if wet paint will accept credit, or should i bring cash for their portable shop?
Answer:
danno, September 24th, 2009, 4:16 pm
YES! According to Tim from Wet Paint they will be accepting American Express, Discover, VISA and MasterCard. They don’t “run” the card there, they have to write all the info out by hand and then go back to the store and enter it. But CASH or CREDIT–YOU DECIDE!!!
Tuesday, September 22, 2009
24 Hour Day Update....
YES!!! It's happening!!! Despite earlier word it was not going to be possible, WET PAINT will WILL WILL(!!!) be having an "in-store" from 10:30am to 1pm on OCTOBER 3rd at BOOK ARTS during our 24 HOUR COMIC DAY event. That's right! This is your chance to load up on boss supplies like the Pentel Pocket Brush above (or refills, or paper, or brushes, or whatever) without even having to go to St Paul! (I should note however: since their store will not be opening until 30 or minutes AFTER 24 hour day officially begins, if you come with NO supplies you'll loose an hour of drawing time. So bring a pencil at least. Then when the store opens BUY BUY BUY!!!)
If that's not enough, WET PAINT will be giving away FREEBIES to all contributors! Thanks WET PAINT! You rock!
ALSO: As I mentioned before the MCAD "Comic Heads" will be joining us this year! A projected 15-20. Combine that with our usual 20-30 participants and we are going to have a crowded house! Speaking of which...MN CENTER FOR BOOK ARTS is going to be busting with people on the 3rd. So much so we'll be occupying the MCBA gallery for most of the day (though once people go home we're free to move about the facility and score the high tables).
Get some rest, October 3rd is closer than you think.
Tuesday, September 15, 2009
24 Hour Day Update and Survival Tips
Good news about Mpls/Stpl 24 Hour Comic Day at the MN Center for Book Arts! (OCT 3rd-4th, 10am to 10 am!
1) The MCAD "Comic Heads" will be joining us this year at Book Arts! Yay! A chance for Conspirators and Conspirators-Of-Tomorrow alike to join in the rarely communal act of making comics! Always a good time. Welcome!
2) While they won't be able to have a "store" this year, WET PAINT will be providing a free grab bag of goodies for the creators! So remember, before 24 Hour Comic Day(and after!) shop WET PAINT!
3) Signing up before-hand STILL is NOT manditory, but greatly appreciated! 24hourcomicday@gmail.com
4) Finally, and because they are ALWAYS invaluable, a tip from the MASTER:
KEVIN CANNON's "TIPS FOR SURVIVING TWENTY-FOUR HOUR COMIC DAY"
- Have your paper ready and, if possible, pre-ruled.
- Come prepared with drawing materials.
- Come with a list of things you want to buy from the Wet Paint booth (it's only open for a few hours). At the same time, let Tim (the owner) know what kinds of materials you want him to stock for cartoonists.
- Bring a lamp and extension cord for direct light.
- Pace yourself. You have to carve out time for meals and bathroom breaks.
- Try doing a page every fifty minutes. That gives you 240 minutes to rest and recoup and eat.
- If you're chatty, you're shooting yourself in the foot. Don't be surprised when you end up with only 20-30 minutes to draw each page.
- Some people like to pencil the whole book and THEN ink. I HIGHLY discourage this. Try to COMPLETE a full page every hour. This lets you accurately budget your time.
- Do as little penciling as possible. Nobody's going to win an Eisner with these books, so why not jump into the inks right away?
- Bring comfort items: extra clothes, an iPod, a cushion, etc. Better to bring too much stuff on your first time.
- On the flipside, don't bring a bunch of unnecessary crap. Things are going to be tight this year and space -- especially table space -- will be at a premium.
- Wait until you get home to erase.
HOW TO MAKE IT TO THE FINISH LINE
- Split the day into chunks. I like to think of the day as 3 8-hour shifts.
- Set goals for yourself. "When I finish 12 pages I'm going to gorge on cookies and walk around the block."
- Listen to your body, it's going to tell you when you should eat and drink. Avoid caffeine if you can help it.
- If you're a coffee addict, only drink coffee in the mornings. That is, drink up Saturday morning, but then not again until Sunday at dawn. This will keep you on an even keel and it will give you a reason to push hard during the wee hours.
- Imagine people who are not as fortunate as you. When it's four a.m. and you want to die, think about some guy out there who's working the third shift at a dirty, poorly-lit machine shop. Drawing comics doesn't seem so bad now, does it?
- Keep an eye on someone who's better than you. Watch their progress and use their success for inspiration. Ask for tips. Tell them how much you like their comic.
- Keep an eye on someone who's worse than you. Man, wouldn't it be embarrassing if THAT person finished the full twenty-four hours and YOU wimped out? Yep, time to keep drawing.
- Don't drink alcohol. You'll feel sluggish the rest of the event. Limit your drug intake to stimulants.
- Bring a lamp and extension cord. Bright, direct light will keep your rods and cones all fired up and give you more energy.
- Change your environment when you feel restless. This could mean physically moving your spot, putting on some headphones, or even putting on a clean shirt.
- Document your progress. Take photos, give interviews, blog.
- Tell your family and friends to check Steinlicht's blog (the one you're reading right now). You'll be more apt to keep working if you know that your Aunt in Dubuque is going to check the blog before she goes to church on Sunday morning.GET YOUR HEALTH ON
I started drawing "Far Arden" as a series of 24-hour drawing marathons. After my fifth straight monthly marathon I woke up to a numb drawing hand. The numbness extended from my fingers to my elbow and lasted for two days. I was freaked out at first, but then angry. Angry atmyself because this situation was completely avoidable:
- Keep your drawing hand and arm loose. Catch yourself if you're gripping your pen too hard.
- Put padding on your drawing tool. I bought some colorful elementary school foam pencil holders at OfficeMax. They look retarded but feel great.
- Shake out your arm once an hour. Stretch your fingers, flex your elbow, massage your meaty palms, etc.
- Eat often and eat healthy. That crap-filled candy bar you ate at Hour 2? It's going to start tearing at your stomach lining during Hour 17.
- Drink lots of water. More water than soda, anyway.
- Help out your immune system by downing some echinacea. Do this by taking a multi-vitamin or drinking a "Green Machine" Naked Juice.
- Keep it fresh: bring a toothbrush/paste, deodorant, clean socks, whatever.
- Take a walk in the fresh air. Get your heart-rate up once in a while.
... AND FINALLY:
Monday, September 7, 2009
The poster is here...the countdown begins...
This years kick-ass poster is by DANIEL J OLSON (www.bewilderedkid.com/blog)
That’s right! 24 HOUR COMIC DAY is nearly upon us again. SATURDAY, OCTOBER 3rd from 10 am until 10am SUNDAY, OCTOBER 4th (or whenever you get done, whichever comes first).
International Cartoonist Conspiracy
Minnesota Center for Book Arts
Big Time Attic
Big Brain Comics
Wet Paint
Grumpy’s Bar
Pizza Luce